Aura: Master of the Elements

Udemy course project

2023 - 2025


Download from itch.io

Genre: RPG (Role-Playing Game), 3D top-down view.
Description: Completed project for the Udemy course: Unreal Engine 5 - Gameplay Ability System - Top Down RPG, by Stephen Ulibarri.

Developed with: Unreal Engine (C++ and Blueprint [visual scripting system]).
Target platform: Windows PC.

My contribution:

  • Several bug fixes and improvements throughout the project.
  • Design and building of two dungeon levels using the provided modular assets and interactables developed throughout the course, e.g. enemy spawners and checkpoints.
  • Game balancing, including tweaking values such as:
    • Characters’ health and mana.
    • Abilities’ damage, mana cost, cooldown and level requirement.
    • Pickups’ restored health/mana amount and spawn chance.
    • Player’s level progression.
  • Game objective implementation, including:
    • Intro/outro screens with narrative snippets, shown at the start/end of game respectively.
    • Intro popup with game objective, shown after the intro screen.
    • Addition of found beacons to a total counter.
    • Opening of the portal from a dungeon level to the next after founding all the beacons.
    • Ending cinematic.
  • Other additions are:
    • Game splash screen and icon.
    • Game music.
    • Pause menu with:
      • Option to adjust game quality (auto-saved).
      • Option to adjust music volume (auto-saved).
      • Panel showing the game controls.
    • Dungeon level name is shown when getting in.
    • A message is shown after founding a checkpoint or beacon.
    • Enemies’ level is shown over their health bar.
    • Saving and loading of enemies (addition to the existent game save system).
    • Player’s respawn countdown.