Philip's Adventure

Degree project

In collaboration with Felipe López

2014 - 2015


Genre: Educational video game, RPG (Role-Playing Game), open world.
Description: Support tool for teaching English to native Spanish-speaking children in primary school. It develops in a medieval environment and tells the story of Philip, a young man in a journey to become a White Knight. Every mission in the game is given to Philip by a different inhabitant of Medieval City and each one involves a mini-game with its own mechanics. It has a dialogue system (text and audio) and a quest achievement system.

Developed with: Unity/C#.
Target platform: PC/Windows 7.

Main mission: Talk to the Princess of Medieval City.

Main mission: Talk to the Princess of Medieval City.


Mission 1: Collect the mushrooms as described on the list given to you.

Mission 1: Collect the mushrooms as described on the list given to you.


Mission 2: Count and write the number of the different wooden shapes.

Mission 2: Count and write the number of the different wooden shapes.


Mission 3: Order the steps to make a cake and place the corresponding labels.

Mission 3: Order the steps to make a cake and place the corresponding labels.


Mission 4: Listen to the songs and complete their lyrics by dragging the correct words into place.

Mission 4: Listen to the songs and complete their lyrics by dragging the correct words into place.


Mission 5: Complete the animal crossword. By clicking on an animal's head you can hear its sound.

Mission 5: Complete the animal crossword. By clicking on an animal's head you can hear its sound.


Mission 6: Match the fruit and vegetable cards. By clicking on a found item you can hear its name.

Mission 6: Match the fruit and vegetable cards. By clicking on a found item you can hear its name.


Mission 7: Follow the path and collect all the toys you find as you race towards the finish line.

Mission 7: Follow the path and collect all the toys you find as you race towards the finish line.