Sticky Flee

In collaboration with Mecca

2017 - 2019


Genre: Puzzle.
Description: It is set in a laboratory where a gelatinous alien, called Sticky, is being detained, he splits into two playable characters as he tries to escape using the pipelines. You control one of the characters while the other one will follow your movements, but inverted to the sides, i.e., you move left and the other will move right, and viceversa.

Developed with: Unity/C#.
Target platform: Mobile devices/Android.

My contribution: Programming and testing of new mechanics involving new interactive items. Development of a level generator and editor.